Not bad so far.
I think the texture can get some more love (scratched edges, cuts, dirt etc).
Also the material definition need a little more work, at the moment everything screams "plastic" at me.
But If I'm reading the concept correct there are a few metal parts like the vents at the barrel front or the "silencer"
Replies
http://www.polycount.com/forum/showthread.php?t=130444&highlight=chemrail
http://www.mathewgervais3d.com/tst-chemrail.html
http://www.artstation.com/artwork/sketchbook-chemrail-rifle
Thanks Brian for the links! They'll definitely come in handy!
Im checking them out now
I used a method similar to the first video on a different model, but in a highly less efficient way haha, this will be really handy!
Here are some quick updates:
Going to add some more details in like the safety switch and buttons on the back of the scope. Also going to soften some of the edges.
I am currently fixing the Scope screen, and touching up the materials.
Any suggestions/feedback would be lovely.
I think the texture can get some more love (scratched edges, cuts, dirt etc).
Also the material definition need a little more work, at the moment everything screams "plastic" at me.
But If I'm reading the concept correct there are a few metal parts like the vents at the barrel front or the "silencer"
Still refining though!