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Topology feedback

polycounter lvl 12
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stray-shadow polycounter lvl 12
Hey there,

At uni I'm currently trying to improve my topology and would really appreciate some feedback on what I've got so far.

I have to keep it under 3k tris and work from found concept art as part of my brief.

This took me several hours (been slowly improving with 3Ds Max, using this as a reference.)

Is the edge flow alright? There is a huge amount I don't know about modelling so any feedback is appreciated!

UFaURqI.jpg
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