This assignment differs slightly from the original contest, I'm allowed to make any object or scene piece using 100 tris and any hero piece using 500 tris. Each object can only have a 128px texture and each hero can have a 256px texture. There's no limit on how many objects I'm allowed to create.
When I was first tasked with this, my first thought was to re-create Minas Tirith from Lord of the Rings but maybe that was a little bit overboard. Instead, I decided to model "The Stairs of Khazad Dum". The collapsing stairs in Moria where the Balrog is chasing the fellowship of the ring.
I did some rough sketches of what I wanted to make:
Then I put some more detail into the one that I liked the most:
Now that I had chosen a design I was happy with, I made a planar view of it and drew up what the stairs would look like:
I started blocking out the scene in rough shapes and started creating the set pieces:
Then I started to work on each of the members of the fellowship.
As each hero could only have a maximum of 500 tris, and I had never modelled a human before, I found this rather tricky. Eventually, I managed to get a model which somewhat looked like Gimli and then used that model as a base to model the others, changing bits and pieces as I went.
As I had first started with Gimli, I figured I would texture him first.
So far, this is all I currently have, I'll keep this thread updated as I go.
If anybody has any feedback, I'd love to hear it. =D