Update: May 12, 2015
This is round 2 of my portfolio critique. Skip to post
#6.
Original Post
Hello,
I'd like critique on my work and website. I finished an internship at a small film studio and I am currently looking for work. I have a few questions myself.
www.iamalexbrandt.com
Thanks for your help.
Replies
Good luck out there. With the right attitude and hard work, you'll be just fine.
+1 to these. There just isn't much there right now.
Try and focus on one area of modelling and be really good at it.
Also I feel that the way you have presented pieces are not very interesting and don't really grab any attention, maybe due to the lack of textures.
I think maybe rethink format of your site, maybe something closer to this:
http://alexsenechal.com/
see how Alex has his in categories and is very easy to navigate and find what you are looking for instead of constantly scrolling down on just one page. just some things to think about.
Portfolio Here
Pros
-I have created a focus since the last portfolio critique: hard surface/environments.
-Created textures.
-Website is easier to navigate. When more projects are uploaded I'll combine them under one thumbnail: ex. props, vehicles
Places to Improve
-Still need more projects on site? I deleted older ones that didn't fit the focus or had no textures.
-Optimize modeling and texturing.
Questions
-On my resume I have my 'Experience' section for job experience. I've worked at other places that are part time jobs. These do not relate to 3D. Should I put '3D Experience' on the resume to indicate I've worked at other places?
-If there is anything you notice don't hesitate to post about it.
Thanks
you really should clean your plane model up a little.. it sits at 40k tris.. when it could easily be 10k without any visible loss whatsoever
you got a huge number of edge loops in areas where the surface doesn't really change at all
I think the website looks fine, it is simple and easy to navigate. IMO, I would focus your time on creating new pieces to add to it. If your focus is hard surface/environments, start making some more environments and assets!
In regards to your question; If you looking for 3d work I would leave only your 3d experience there and forget about the other non related 3d jobs. I might be wrong here, but I would think that recruiters aren't going to worry to much about part time jobs non related to 3d.
Keep up the good work!
You're right. It's the oldest project there. Thanks for the crit.
Thanks, I'm glad you answered my question on the resume. These little things that aren't the art work always confuse me about what is right and wrong when applying.
Thank you!