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ANSWERED: Where are all the PBR materials?

urenze
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urenze null
Hi!

One question: where can I add the PBR materials that are available when I first link a Color ID map? For example, if I add a Color ID map and link it to organic human, I get a lot of different options, like Eye, Nail, Neck, etc. But when the basic materials have been created, and I try to add a new organic>human one I only have three options.

You can see what I mean in the attached images.

Regards,
Urenze

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  • Avis Para.doc's
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    Avis Para.doc's polycounter lvl 9
    It's just physically correct reflectance values for PBR materials. You can use them thru RMB on reflectance color of the any layer and its applied on all maps.
    In your case just take skin mat then set "Quick PBR", apply color id, mask, duplicate layer and set another reflectance value, mask, color id and so on.
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