Hello,
I am pretty new to Zbrush, so I would like to ask you about baking matcaps.
So, I watched tutorial made by Joseph Drust, but it doesnt fit me unfortunately.
I made model using dynamesh(not subdivision levels), decimated him, exported and unwraped in outside software and baked AO and normal in Xnormal. So unfortunetely I dont have subdivided high poly model and probably cant follow this tutorial, unless I dont know something.
So please, let me know what im doing wrong.
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