This is my Reference chart, for this post apocalyptic version of Sejuani, i will do a mix of mad max and this marvelous japanese toy art. in this case my art direction will be more close to a urban /industrial than a desert punk style.
Then i did some concept studies to support my future 3d work. like i said in the previous posts i'm divided in two line of design to produce this work: Mad Max style and a Urban punk.
in the concepts i tried to do some mix of this two styles.
Let's put those ideas in 3D to feel how they work!!!
Here i go! This is my first zbrush blocking. for sure i will change some parts of the design especially the helmet and armor on the left arm of sejuani. the pig is in a good path... i believe.
Thank you guys to appreciate the wild boar design and definitely Bebop is my reference!!!
The update: I finished some parts of the design and i'm still trying something new to balance the overall design of the character.
Looking pretty nice. Well balanced and stylish. I would just add somethin on the top of the helmet, I don´t like it´s silhouette so far. Specially on the side view.
Hey Hugo ! I'm glad you joined the contest !!
I've already know your style and I'm sure that the polypaint process will give life to the character, but I'm still concerned with her main silhuete, specially her chest piece.
I've got a ref from the mechromancer (borderlands), see if you can get some ideas !
Hi Pedro, you are right i thinking i'm so close to get good silhouette but there are this minor things solve .I'm Working in the suggestions that you and Leandro did, soon as possible i will show you guys the progress.
Replies
This is my Reference chart, for this post apocalyptic version of Sejuani, i will do a mix of mad max and this marvelous japanese toy art. in this case my art direction will be more close to a urban /industrial than a desert punk style.
Cheers!!!
Then i did some concept studies to support my future 3d work. like i said in the previous posts i'm divided in two line of design to produce this work: Mad Max style and a Urban punk.
in the concepts i tried to do some mix of this two styles.
Let's put those ideas in 3D to feel how they work!!!
The update: I finished some parts of the design and i'm still trying something new to balance the overall design of the character.
I hope you like...
Keep it up!
I believe if i use a spike on the top of the head like one of the previous concepts, the overall look of the head will be better.
Nice tip dude.
I've already know your style and I'm sure that the polypaint process will give life to the character, but I'm still concerned with her main silhuete, specially her chest piece.
I've got a ref from the mechromancer (borderlands), see if you can get some ideas !
Mean while i have a WIP of Wild Boar:
This WIP's have the revision of chest and helmet design and also the color palette...