So a lot of the art i'm about to post is custom content for Killing floor, Killing Floor 2, or CSGO. I am completely self taught and have been modeling for about 2 years. This is my first post because this is the first time i'I've ever had the courage to post my stuff on polycount.
First character i've modeled. Still work in progress. Hopefully he will be done in time for KF2.
Concept art of a zed for Killing Floor 2, called The Impaler.
Concept art of a sci-fi LMG for killing Floor 2
Untextured and unfinished Famas for Killing Floor
UFO i made for Killing Floor and csgo maps I am working on.
Now for my old stuff.
Killing Floor custom props
CSGO custom props
Thank you guys for checking this out. But that's all i've got for now. Let me know what you think and what i can do to improve