A year or so ago our studio (Illfonic) put some time into a real-time cinematic that would ultimately never be released. We recently got the go ahead to post some of this stuff. All images from Cryengine.
Credits go out to:
-Myself
-Shane Stoneman
-Chris Holden
-Art-Bully (cars, pedestrians)
-Bill Kladis (FX)
Construction theory breakdown:
Concept: (street view paint-overs)
Replies
Too bad they never released a proper HD video of this, but here's the cam version
https://www.youtube.com/watch?v=ebiTDQ9CGek
I think it'd be better if you had made more of a value distinction between the walls an floor. At a glance the scene blends together because its difficult to read where the floor ends and the walls begin due to the similar values.
thanks for also posting the breakdowns
Is this in Bill Kladis' portfolio, where he shows the car at the stop light, with the exhaust fumes, etc. I always loved that bit.
He is my favourite VFX artist.
Would be nice to play Cyberpunk GTA-like game ^^