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Author:
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3D Art Showcase & Critiques
Material Breakdown and Workflow Advice
nGreenroad
polycounter lvl 4
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nGreenroad
polycounter lvl 4
Nov 2014
Hey all!
I'm starting a new character based off of a Blade and Soul concept piece a friend of mine found.
Just curious, for a character between 20-50k tris, how would you break down the UV's and materials for this guy?
Looking forward to input!
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Brian "Panda" Choi
high dynamic range
Nov 2014
1) Face
2) Skin
3) Clothes
4) Weapons
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nGreenroad
polycounter lvl 4
Nov 2014
Awesome! Thank you so much Panda! I'll post WIPs as I work on those.
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nGreenroad
polycounter lvl 4
Nov 2014
Here is an update on the project! Would love some critiques.
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2) Skin
3) Clothes
4) Weapons