hi guys
i import my textures inside udk and after compressing they become very pixelated. I tried many things like changing LODTexture group and LODBias but it doenst make any difference. I made simple model with simple textures to show whats going on.
First picture shows uncompressed texture.
Second shows this same texture but after compression.
I also made texture with only solid color. First shows uncompressed one.
And second after compression.
Does someone know what could cause it and how to fix it?
Thanks in advance.
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