Hey guys,
I'm having trouble figuring out whats wrong with my character's face.
Something seems off and I dont know what.
Its really getting frustrating and I would really appreciate any help you guys can provide.
Here is the only angle I think it looks even half way decent in:
Btw, I'm an environment artist who has never done character art before so feel free to point out things you might think are obvious because I've probably missed them.
This dropbox link contains a bunch of different angles and an obj of the head:
https://www.dropbox.com/sh/o1smz4cmkq7jhm4/AAAuV1mzqGdZ9Lxj_KrrbRDHa?dl=0
If you import the obj make sure to add a subdivision modifier level 2 (in blender) or hit the '3' key in Maya
Replies
He doesn't look too bad to me, though I'm not that good either. The things that jumping at me right away is 1. the shape of the nose, 2. mouth area, and chin, 3. eyebrows 4. his neck.
You would be the second person today to think it was a male. its suppose to be a female. I clearly need to figure out how to accentuate female features.
Might want to look up Hazardous's works. He makes really nice female faces. Stylized and all alike.
Good luck with the proj.
I checked out Hazardous's stuff and it is awesome. i'm definitely going to use it as reference. Thanks for posting that!