Hm, something is hurting this a lot and Im trying to find out what
Im pretty sure the texture for the red foam drags it down, and the body of the guitar itself
If you made the foam no signal color and something more neutral, (with less contrast, the noise just looks dirty) and the guitar red or something more exciting, it would look a lot better in my opinion. This dark brownish gradient looks kinda messy but the guitar is the main prop in the scene. If you dont like that idea at all, then maybe just tone down the contrast of the red and increase resolution if possible. The caps of the cable also look like plastic, aside that it seems really nice
Nice work! I think too that if you fix some details it's going to be great
I'd also check the floor, it seems a bit strange to me because it looks very flat... I think it should be a little bit glossy, at least in some non ruined parts...
I'd also bend a little the top of the case, it's too straight and looks a lot CG! Maybe also add some displacement to break the silhouette a bit:D
but the rendering could be improved a lot!
Right now the lightingg loos kind of flat. its all to mid-gray
also as Shrike said, try to improve that material in the inner case. is it velvet ?
if you render in vray, you might simulate a complex but great looking velvvet material.
also stronger refllections on the guitar itself might make it pop more and tell abbout the room and the material
ah and you might roung the edges in the case interiour. at least that is what i would expect from a bass-case like this.
keep it up, you can make that an impressive image !
Toned down the velvet a bit, I think it somewhat helped.. Also changed completely the style of the body, i'm gonna try a few different colors for the body/velvet and see what looks the best
I'd go back and revisit the floor still as the others mentioned, it doesn't feel like it has enough depth, and also maybe look at the material on the corners of the case. I have one of the old bose hard-cases for my bass, and even after 20 years, it still has some shiny metallic bits between the corrosion. As it is the plating on yours doesn't really feel like a specific material in my opnion.
Replies
Im pretty sure the texture for the red foam drags it down, and the body of the guitar itself
If you made the foam no signal color and something more neutral, (with less contrast, the noise just looks dirty) and the guitar red or something more exciting, it would look a lot better in my opinion. This dark brownish gradient looks kinda messy but the guitar is the main prop in the scene. If you dont like that idea at all, then maybe just tone down the contrast of the red and increase resolution if possible. The caps of the cable also look like plastic, aside that it seems really nice
I'd also check the floor, it seems a bit strange to me because it looks very flat... I think it should be a little bit glossy, at least in some non ruined parts...
I'd also bend a little the top of the case, it's too straight and looks a lot CG! Maybe also add some displacement to break the silhouette a bit:D
but the rendering could be improved a lot!
Right now the lightingg loos kind of flat. its all to mid-gray
also as Shrike said, try to improve that material in the inner case. is it velvet ?
if you render in vray, you might simulate a complex but great looking velvvet material.
also stronger refllections on the guitar itself might make it pop more and tell abbout the room and the material
ah and you might roung the edges in the case interiour. at least that is what i would expect from a bass-case like this.
keep it up, you can make that an impressive image !
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