Hi! I'm a self-taught student wanting to be a 3d character artist.
I've been searching the forums for a long time and it seems that character artist positions are usually really hard to get so i want some advices to land a job in the industry
Here is my portfolio:
http://willmorillas.carbonmade.com/
Replies
Your portfolio does not currently exemplify any of these things. Your first three pieces are either non-human, or almost fully covered in bulky armor. Bulky armor isn't necessarily a bad thing but it looks like you're trying to hide the lack of anatomy understanding rather than being informed by it for the armor design.
Definitely show off some renders of your high-poly sculpts, some better wireframe shots, texture flats etc.
This new character is definitely a step in the right direction.
When I click on the warrior. It should just show two images that scale with the page size. Having to click a second time once I'm on that page is a bit of a waste of time. It's super nitpicky but I think it will make your website a better experience.
Thank you
- First impression is that it's okay but not great and it will probably need to be great to land a character art position which tend to be very, very competitive. So, you're on the right track but not quite there yet.
- Your texturing and presentation still need some work IMO. Everything feels just a bit off - the solider's metal doesn't look particularly metallic and the cards for his hair don't transition well into his scalp, the robot-demon guy has very noisy/indiscriminate damage.
- Some of the renders have very aliased/jagged edges around the characters, the lighting can be unflattering and the backgrounds are often a solid flat colour. I'd look up some tutorials of how to render and present things as good as possible as this will help the overall quality level of your pieces a ton.
Website feedback:
- Having the images horizontal is, in my opinion, not very user friendly. It took me a second to realize that I had to scroll sideways which immediately made it harder to navigate and a little annoying. The animating arrows also look like you can click on them but I don't think you can, which also doesn't help. Compare vs Gavin Goulden's portfolio https://gavin.artstation.com/ everything fits super nicely, I can see a ton of art right off the bat and his name doesn't take up much space.
- Your site still says 2013 which, if I'm an employer, makes me wonder if this work is from 2013.
- In your 'About' section there's some typos and grammatical errors which also takes away some professionalism. Lowercase I in "i've", another lowercase "i" a but after that, "environments" is spelled wrong. It's also outdated and says you've been modelling for 3 years.
Hope this helps, keep at it!