So I want to really sit down and improve my highpoly modeling. But I didn't just want to do a generic gun or sword or something, so I came up with this. It's inspired by a Box cutter, the Buster Sword and a Pulse Rifle. Before I go any further, I'd like some feedback on the overall design and the rough block out, I've become a bit blind to it now.
I'll be using Blender and aiming for a "current-gen?" workflow, Normal, diffuse and spec maps.
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