Seems like a a lot of people doing Ziggs get his muzzle wrong. His nose comes out further than his goggles. He has a muzzle so his face is not that flat. Here is a great tool that I don't think a lot of people are using. Model Viewer You can get a better look at the actual model. It will help with proportions and his silhouette
Thanks for the feedback, hopefully the muzzle looks a bit better now. or maybe it needs to come out just a bit more? Still tons to do, but starting to get the overall shape of him now
Sculpting done I think, will probably re-do the the lens on the goggles onto texturing Really enjoying this contest first real character ive done and im glad it was something from league
Did you use Zremesher? It looks like. I think if you retop manually, you can get clean and better topology. Also, try A.O map. It will give you nice jump up point for fur and small details. By the way, it's such a cute design. I hope you can put every detail into the color map well! : )
Yeah i did use zremesher, Its pretty dirty topology but just needed to get it under 40k nice and quick. If i have the time i'll do it manually but as of now i dont have the time (Other university modules), but i'll definitely keep it in mind for my next character i work on. I'll use an A/O map good plan!
I hope i can do the color map well too XD *Fingers Crossed*
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I hope i can do the color map well too XD *Fingers Crossed*
My entry is my first time doing a proper character too. Has been a good learning experience!