Speaking of glass, just a quick question. If I want part of my model displayed as glass in marmoset, do I have to export it out of my 3d package as its own object?
slightly longer answer: as long as you've got all the objects in your scene (named so you know what they are) selected and do export selected, either as .obj or .fbx, it will just appear as a sub-object when you import it into toolbag.
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slightly longer answer: as long as you've got all the objects in your scene (named so you know what they are) selected and do export selected, either as .obj or .fbx, it will just appear as a sub-object when you import it into toolbag.