My portfolio lacks one atmospheric environment and I am trying to fix that by doing a atmospheric scifi hallway (UE4). I chose Jarkuzy concept as a quide/reference since I love the pillars on the right and the concept gives me some freedom as well.
Concept (by Jarkuzy):
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Original link:
http://jarkuzy.deviantart.com/art/Sci-fi-Interior-363483435
I did a quick and basic blocking. Looking at it as a picture I realize that I left the pillars too wide, and the colour is bluish in the concept:
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Now I am playing with more complex shapes. Blocking more and creating high poly models (Render from Maya viewport):
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Thank you for taking the time to check my project. I try to update this as often as possible.
Replies
a bit of randomness on those valves on the middle won't harm at all
subscribin!
Thx a lot! And will definitely get some randomness in there and have more pieces together, thx for the tips! Will play with the design and try to update as soon as possible!