I'm having an issue with baking lightmaps, I keep getting an "Lightmap UVs are overlapping by 86.5%" error even if I select a different UV set for the light mapping process to use. Help? This is my first project in Unreal, so I'm definitely still learning!
This is what the version with the lights built looks like
Imgur album with more images and description/screenshots here:
http://imgur.com/a/OjlIP
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That UV snapshot looks like Maya, am I correct?
The UV snapshot in the last one is in Maya, but I'm actually using the unique UVs that were generated by Unreal (http://i.imgur.com/jtHB246.png).