Rant incoming.
I just had a curious thought, whilst musing over what actually separates a good artist and a GREAT artist and what the fuck i'm doing with my art I had an epiphany, i'm a sketchbook artist.
Meaning what I do in 3d art, a 2d artist would fill a measly sketchbook with. Doodles, and not the 3d Doodles that polycount loves.
A stone wall here a material study there, no actual pieces of art.
Now i'm not sure if this is just a part of the learning process or not, but i see myself every day being surpassed by peers who started much later than me, maybe i'm just blind to my own successes.
I don't really know how to bring this rant to an end, i'm a much worse writer than I am an artist.
blergh...
Replies
www.joelazzopardi.com
I cant finish anything or stay on something for too long and I end up doing a study or something and sleeping.
At least I'm a lot better than the crap I have up online right now.
I suddgest taking a step back and having a strong think about a piece you would really love to work on with some solid concepts and show off your WIP's obtaining as much outside feedback as possible to really produce something you like. Certainly dont be affraid to start again if its not working out on your current pass patience is key :P
If its not you hoped the end result would be, i promise you have gotten better since the start of that piece.
End counter rant!
Secondly, are you getting things done? Then by all means, stick with the sketchbook-like route for now. Too many people start huge projects, can't finish them, and get terribly demoralized from it. If you still feel it's a concern, then work on your smaller 'sketchbook' style projects in 1-3 general stylistic themes and you'll find you've got most of 1-3 scenes done before you know it.
I work in the industry now but I still don't think I'm ready to do a full environment. Plus I just enjoy doing props more.
if you want to finish more projects start with small ones, make a tool or a lowpoly critter... make things small enough you can't not finish them. not every project has to be big. the most important thing is to just be consistently working a lot. working at a "sketchbook" pace is a much better way to learn than megaprojects imo, faster output = faster feedback loop.
just keep posting and sharing what you do, don't be embarrassed to show unpolished things. don't be sick to post your own portfolio lol. it's not that serious!
I should defiantly get over the fear of showing my work, maybe start up my sketchbook thread again.