Hello, I want to make such a blob wobbling animation for real time use.
https://www.youtube.com/watch?v=LYa6a4L4MzU
I tried it with a geosphere and skinned a bone to every side (up,down,left,right,...) of the sphere and
then moved it outwards and inwards to get the desired effect but it looks really odd and just flatten the sphere.
It's not needed to get the little sphere's melt into each other,
I only want something that looks like a liquid in space.
Is that somehow possible with bones?
Replies
But you could probably pull off something pretty convincing with bones but I think you might need more than 4 bones.
But I also got some good results with the point cache modifier and vertex animations.
Thanks for the hints guys!