Hi all!
So I will make Kayle, and she's gonna be a mix of Battleborn-, Unmasked- and Silver Kayle!
As ref/inspo is a very realistic style on the armour, and as portrait reference I will use Emily Blunts from 'Edge of Tomorrow'.
I want her to look like a real warrior-angel and I'll focus a lot on details, materials and lighting for the final picture.
By doing this I want to learn more of:
- Zbrush (for "3D-sketching")
- Mari (for painting textures, mostly face)
- Maya (for cleaning up models/topology)
- Vray (rendering)
- ...and hair(?)/Maya FUR? Don't know yet!
GLHF!:\
Replies
Keep it up!
Cool, superb guidelines on that one! Thank you! :poly121: