Hey guys,
I have been tinkering around with the idea of working on a GOW environment for awhile and finally decided to actually tackle it. I have always had a love for the art in the gears of war series with the release of every game i have always been blown away with what the guys down at Epic were able to accomplish.
One of the reasons I decided to get into this industry is because of the gears of war franchise, so i think tackling this challenge is gonna be both enlightening for me as well as very fun!
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I'll be waiting.
@alec: I hope i can meet your expectations this is definitely going to be a challenge for me as i have been so focused on Hard surface modeling for the past 4 years at all my jobs.
but im super excited to get this done right!
still needs a bit of work not totally happy with the grout area been fudging around to see how i can make it pop more, also the texture needs a bit more love but i want to wait until i finish making the broken/grout versions to really flesh out the texture.
Working on the Massout of the area currently hopefully ill have something to show soon
The materials in Gow are pretty gritty and dirty compared to yours. Remembers, this is after emergence day. Most everything is ruined or wartorn. Walls should be cracked from boomshot rounds, floors should be destroyed from the hammer of dawn, and maybe theres some blood splatter from someone getting ripped apart by wretches, assuming that's the kind of mood you're going for. The floor tiles you have a very clean looking, with no real wear other than some minor edge wear. I do like that you added some variance to the height/angle of some of the bricks, but you'd think that at least a few of the bricks would be broken or cracked.
Anyways, that's my .02 so far. I'm a huge Gow fan, so I'll be watching this closely. Good luck!
if you or anyone else have any suggestions id be more than willing to try it out
In Gears I think they kitbash to save time, i.e. create a bunch of shapes/alphas/some sculpts and then try to use these creatively by bending them, inverting them, making different patterns out of them. If you use pieces from the same kit then usually no matter what you o with them they result in a consistent look to the scene. Maybe you could try this to add some of that detail to the pieces you already have?