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Student project needs critique

Hi, I took an environment art class this semester and we choose a concept art, trying to make a 3D environment in Unreal 4.

Here is my concept art
25tvmn8.jpgfbid=973335299349078&set=a.837011306314812.1073741829.100000178509734&type=1&theater[/IMG]
and then I broke it down
20r2p79.png

Here is what I have now
6ye62o.png

I create the terrain from Unreal 4 and export it into Maya, making all models in Maya. Now I am learning to use zBrush to create the rocks and stairs.
I am wondering how to make the main house, I should model all the details in the main house or I should do like other side houses, just do the shape of the house and make the details in the texture?

Critiques are welcome, thanks for help

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