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Please critique my portfolio

kevingamerartist
polycounter lvl 6
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kevingamerartist polycounter lvl 6
Hi everyone,
I'm aspiring to become an Environment Artist, or even begin as a Prop Artist in the game industry. I would like some feedback on some objects that I have built so far. Before I upload the pictures I have one question, when rendering the images in Maya should I render using Maya Software, or using Mental Ray instead?

Also when I upload the pictures, feel free to critique on what you all think. Please be honest and let me know what could be improved to help improve my work such as adding more details to my textures such as scratches, wear, etc., or anything else.

Thanks! :)

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