Hi guys,
Can somebody please recommend good Maya introduction tutorial for those who aren't familiar with Maya but know quiet good other 3d apps(3dsMax,XSI,etc)
Mostly I'm interested in all stuff that is required for 3D artist pipeline - poly/subd/spline modeling, uv mapping, texturing, texture baking, etc.
animation,rendering - only for general understanding, basics
Thanks in advance! :poly121:
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