I sketched out some ideas I had going on. Apologies for stuff being a bit all over the place. The key thing I wanted was to preserve the general silhouette of the character so that he'd be easily recognizable as Thresh in-game.
I've started to block him out in zbrush, but I still need to decide on a final design. Been having trouble especially with his 'weapons', which are a scythe/hook on a chain and a lantern that holds the souls of slain enemies.
Any thoughts or suggestions would be much appreciated. Thanks!
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I've started to block him out in zbrush, but I still need to decide on a final design. Been having trouble especially with his 'weapons', which are a scythe/hook on a chain and a lantern that holds the souls of slain enemies.
Any thoughts or suggestions would be much appreciated. Thanks!