I've been testing the quixel suite for few days now and so far I have been really impressed. But now I ran into a problem that I can't seem to figure out. Basically the scuff masks for the template painted metal materials seem to only generate only along vertical edges and not horizontal edges.
Here's a screenshot of my problem:
http://i.imgur.com/ike6jp6.png
I've been trying to figure out how I can get the mask to generate those scratches along the horizontal lines too, but I haven't been able to figure out why it doesn't do that. I already double checked smoothing groups and re-exported the mesh but it didn't help.
Replies
Does this happen on the sample projects as well:
http://quixel.se/usermanual/quixelsuite/doku.php?id=ddo_samples
This is likely an issue with your normal Y channel being flipped on import -- we have now unchecked "Flip Normal Y" by default on import to avoid any further confusion. Thank you for reporting!
- Teddy