Does anyone know how I could fix these normals?
[A] The gradiant square
less triangulation-like facets
- The top is default
- Middle I added an edge loop lower in the cylinder
- The bottom I added edge loops around the "box shaped" edge loop
No matter what I do I can't get rid of that ugly gradient. (shaped like a square)
viewed from left side, right side, above side, below side:
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