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[Riot Art Contest] - Aelwine

aelwine
polycounter lvl 6
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aelwine polycounter lvl 6
Lurking around since forever, and I've been doing realistic stuff at work a lot recently so I thought it might be fun to participate.

just threw a couple of quick thumbnails for the inhibitor and I'll work from there.

Ael_LoL_inhibitor.jpg

I kind of liked the "Q" one so I sculpting a bit in Zbrush, but I realised Riot want more hardsurface for the turret and inhibitor so I might change things a bit...

still there it is :

Ael_LoL_inhibitor_WIP01.jpg

I'm open to any suggestions :)

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  • Afklamer
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    Afklamer polycounter lvl 7
    lovley, dig the sketches, great shapes, can't wait to see more =)

    not sure if, the inhibitor and turret are required to be hard surfaces though
  • yorikus24
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    yorikus24 polycounter lvl 6
    sorry can you help me? I cant crete wip for riot competition. How i can make it. pleas help.
  • parasyte7
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    parasyte7 polycounter lvl 18
    I just want to make sure you saw this post with the update to the rules:

    Hi everyone,

    At Riot Games, we have a very strong feedback culture. We pivot and make adjustments when things can be done better or are not working. In the spirit of this culture and after internal conversations with feedback from the community, we have decided to make some tweaks to the environment section of the contest. You can now choose to create the turret or the inhibitor rather than being required to create both. We want to make sure we are giving everyone enough time to create assets that you are proud of and able to finish in time for the December 19th deadline.

    We are also tweaking the animation com petition and not have animators pick an established character since animating a specific character without the exact model will be difficult. We want to see solid animations that are keeping the animation style of LoL in mind when creating these ability assets.

    We thank you for your understanding and look forward to seeing what you all come up with.

    -Kenny
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