Hi there,
everytime i set up a new project in DDO (1.5) with a heightmap from Knald, i get these weird artifacts (i don't mean the spikes, that's my heightmap). I tried all formats, it's always the same. Heightmaps out of carzybump work perfectly fine.
I hope you can help me out!
Replies
In UE4 it looks just fine, no artifacts.
I get the same issue when only importing a normalmap (also from Knald).
- Teddy
Thanks for the fast help