Xoliul shader , I think that's all. But there are no materials applied. I think the turbosmooth is causing the crash. It's a car mesh. When I attached the headlights to the car it crashed after I clicked off the mesh to see the turbosmooth result. I tried about 3-4 times and same result.
So I just left a part of the headlights flying.
I have tried merging the scene, and I get all the flying objects around it but the car mesh itself, which is replaced by a dummy.
I managed to open it by merging the scene into an empty scene and only importing one element. I got the car body open and can export it as obj, fbx or something else if it doesnt work on your computer. Just send me a PM if you need a file.
Edit: And just a quick tip, save in iterations. Don´t override your file all the time. Every day at work i save a new iteration in the morning before i start working. Then after i did some bigger changes i save a new iteration of the file. This way you don´t loose all your work by these software problems.
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So I just left a part of the headlights flying.
I have tried merging the scene, and I get all the flying objects around it but the car mesh itself, which is replaced by a dummy.
How can I proceed to recover it?
Edit: And just a quick tip, save in iterations. Don´t override your file all the time. Every day at work i save a new iteration in the morning before i start working. Then after i did some bigger changes i save a new iteration of the file. This way you don´t loose all your work by these software problems.
I will do the same and save different iterations.