Hi ,
This will be my working in progress thread for the Riot VFX challenge.
All Final VFX will be created in (UDK) as I am a Snr VFX artist so dealing with in-game engines is where its at for me , concepts of VFX will be created inside photoshop , art assets will be generated within Maya and 3ds Max.
For the time being I am still brain storming. I am playing with ideas but here are a few very rough concepts
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