I like your style in sculpting the facial features. Riven is one of the characters I would like to work on only because of her title as an exile, if my job and destiny give me some free time, though Riot's design is very meek, drab and boring. You must have used some sort of humanoid reference mesh to begin sculpting on to produce proportions and garments so soon, hours?, in development? If not, I'm blown away at your speed. What are you working in?
I'm interested in how your slimmer version looks. Because as it is the torso doesn't match the head at all and to me that's a shame.
I like your style in sculpting the facial features. Riven is one of the characters I would like to work on only because of her title as an exile, if my job and destiny give me some free time, though Riot's design is very meek, drab and boring. You must have used some sort of humanoid reference mesh to begin sculpting on to produce proportions and garments so soon, hours?, in development? If not, I'm blown away at your speed. What are you working in?
I'm interested in how your slimmer version looks. Because as it is the torso doesn't match the head at all and to me that's a shame.
Im using zBrush and maya for this, and this entire model was done from scratch, no base mesh, well the feet are from a base mesh, but that all. Overall the entire model need several more passes done on it though>.< Be sure to check out my last update with the fixed proportions!!!!!
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I'm interested in how your slimmer version looks. Because as it is the torso doesn't match the head at all and to me that's a shame.
Im using zBrush and maya for this, and this entire model was done from scratch, no base mesh, well the feet are from a base mesh, but that all. Overall the entire model need several more passes done on it though>.< Be sure to check out my last update with the fixed proportions!!!!!