Hi,all.My first thread in polycount. Modeled this few months ago and my first attempt of unwrapping and texturing completion. Tried to make it lowpoly but failed,then i just tried to get texturing things done! i must have mistakes. I would be loved to get critiques from you experts
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It doesn't look like one was used. Actually it looks like he just ran the diffuse through the Nvidia Normalmap filter.
https://www.youtube.com/watch?v=oK0b2SUjhtU
This video series run through the entire process from creating the High poly, low poly and all the way down to texturing, but part 4 is where he focuses on baking.
https://www.youtube.com/watch?v=hfdLAdprceM
Hey,thank you so much for the link.I watched it but not full.I will watch it then