I really wanna see the rest of it ! I never asked you if you were planning out color for it yet or not because that composition shot looks really sweet
Nice bake, and color looks promising. I only suggest to lower the contrast on fur and hair a bit (closer to the previous version, just add some highlights instead), to make it look soft. You can also draw additional strands of hair to break those long parallel lines.
Looking nice man, looking forward to seeing the finished texture! I know it's a wip right now so feel free to slap me about, but I think that the colour of her hair is too similar to the shade of her clothing? In the splash art her hair is more of an Emerald and her clothes are quite mossy coloured. Great work though man, keep it up!
Thanks everyone for the comments and feedback, here's my final shots/renders.
I had an awesome time with this contest and thoroughly enjoyed it as my first competition.
Good luck everyone!
nice work dude just saw this on facebook the only thing that bugs me is the face feels abit flat but it has to be in the texturing because the highpoly it looks great other then that tho awesome job and goodluck in the competition
Thanks! Chimi Jimi: I agree, I attempted to get a nice sharpness in her face with some strong shadows, but overall I didn't do a good job of keeping her dimensions in the texture, maybe I blew out her AO bake.
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Keep up the good work!
Here's tonight's progress, legs and weapon next.
Here's what she looks like ingame sort of:
looking good!
Quick Polypaint next, and then onto retopology.
Here's her low-poly that took me way too long:
She's sitting at 9.473k tris.
[SKETCHFAB]4b491c8bed4845b99596f10edf80de1d[/SKETCHFAB]
Let me know what you think, I'm going to keep trucking =D
I had an awesome time with this contest and thoroughly enjoyed it as my first competition.
Good luck everyone!