Hey there! I'm a 3rd year Games Design Student at Sheffield Hallam Uni in England. Pretty new to Polycount but have some interesting projects this year and will hopefully be producing some good work so I thought I'd share here. Please go ahead and crit! Thankyou for lookin
Firstly something I'm currently working on; different iterations of concepts for 2 3d characters, stylized 'dolls' which were created by a god who decided to punish humanity whenever great evil is shown. They're very passive and can be seen wandering through the land as ignorant as the wind until they feel the call for destruction.
First iteration to get an idea of shape and form.
Replies
Second iteration, each concept is built from sections of previous concepts myself and others preferred
Third iteration, finalising form and trying to decide on a variation.
An athletic woman originally intended to be an assassin till I forgot about her, might have to come back to this one!
Current WIP of The Sylph. Started unwrap and I'm going to start blocking her clothing out. If you see anything that looks bad please tell!
Progress on The Sylph. Looking at older images I realise I might need to do a bit of work on the breast and the muscle where the breast joins the shoulder but I think I;m basically ready to begin sculpting detail. Resting at about 13k polys atm, target is under 25k
Concrete I'm working on. Creating it for a level which is going to be the end command center scene from Ender's Game. Lots of variation to yet be added in the material but we're getting there.
Not really sure why I posted the last one hahaha. Beauty shot from the level I mentioned before, its almost getting there i guess
https://vimeo.com/116897695
finally finding time to work on this guy
embarking on a new uni project. 20+ arm studies culminating in a sculpt of musculature, skeleton and full skin.
god i suck at hands
more arms for your peepers
better than the last, back into using my tablet now i think.
WIP of my first Construct of Malm
Workin on arms + presentation
Construct of Malm progress
Still trying to nail presentation. If I can get all of these looking like the ulna I'll be content
Possibly finished, presentation is still awful but I can work on that.
Working/struggling through muscles.
Arm muscles blocked out with a lil bit of sculpting. Tendons are my enemy.
Love coming back here and seeing the progress I've been making.
also working on my second Construct of Malm, really diverting from the concepts from ages ago as I've realised they suck.
Contemplating starting a new thread one day, i feel as though my old work is a world behind my new stuff! If it's allowed of course.
Quick render in Marmoset of my dude