Hey everybody !
Here's the character i'm working on those days. It's based on a drawing by the very talented Mex :
![sniper_by_sidxartxa-d4uuh6p.jpg](http://fc02.deviantart.net/fs70/f/2012/093/3/3/sniper_by_sidxartxa-d4uuh6p.jpg)
Right now I've got the High poly
:
![BbS0EdG.png](http://imgur.com/BbS0EdG.png)
![JOxzkzT.png](http://imgur.com/JOxzkzT.png)
![Nuy0xAH.png](http://imgur.com/Nuy0xAH.png)
My final goal is to make a real-time character with NPR shaders to copy the look of the original sketch...still a long way to go :poly121:
C&C are wecome !
Replies
Yes, folds on the jacket would be a nice addition but I would like to keep it simple and super clean. I'll try several versions with more or less details. What do you mean by anatomy ?
@Zippzopp thank you for the feedback ! I'll try your propositions
@lotet thanks
So I finished my low poly and my real-time shader (only for Blender right now but I'll move it to Unreal or Unity if I can) :