So I recently finished up my first attempt at a full real time character. I gotta admit I got tripped up quite a bit on it. Working on a full character compared to the simple objects I've only been doing recently is just a whole nother beast. Still, I'm pretty ok with the way it turned out, compared to the original I feel I didn't do it much justice though
, and mainly just want to try my hand at another character that is a bit more low res
. I'd love to know what you guys think.
Original concept by Tahra
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Replies
- Try to capture the feel of that face. Her expression surely has character to it. She really gives the feeling of " solitary, experienced and strong captain" . You can pose her face just the way you posed her body in ZBrush so go for it !
- She wear silk garments underneath and these needs get folded easily. You don't have to hold yourself back these times. Create heavy details on those areas.
- Watch the way her breasts hang over her rib cage. Breasts are hard to do but in these type of concepts you really need to give them some consideration.
- When making objects that are built with hard leather ( like boots) give a little glossiness and make sure that these little folds around the joints ( like ankles) reflect a bit of light.
So good start mate. Now take it higher !!!
Goodluck and Godspeed !
Definitely not bad for your first character at all! Really like the style of the boots I think its the texturing the holds the piece back as others have already said.