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unity and architectural visualisation

Phaeton1911
polycounter lvl 4
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Phaeton1911 polycounter lvl 4
met with an arch viz company today and as mildly impressed as they were with my work what i really lacked was unity skills.

seems the arch viz industry is moving away from prerendered animations and more towards realtime and explorable environments.

does anybody have any greater insights into this workflow and can any body point me in the direction of some good tuts and resources?

thanks everybody
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