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Science Fiction Environment

polycounter lvl 9
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mr grimm polycounter lvl 9
So I decided to use all I know and finally hammer out a decent Sci Fi environment for my portfolio.

Concept art is not greatest strength, so I tend to take concept from the internet like everyone else and start from there. Once I make a few things, I might add or subtract a little here and there. Either way here's my progress so far.

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I have the modular pieces working pretty well. This isn't everything, but it's the screenshots I have atm.



Here are the doors I borrowed from the interwebs as well as the hipoly. Some is Halo, the other I need to find out so I can credit that man.


albeeng-halo-4-unsc-space-station-door.jpg
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I need to tweak some geometry on a few things, but at the rate this is moving, the environment should at least be in UE4 with normals, light mapped and lit by Sunday.

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