Red team; breach, bang, and clear! Blue, deploy a glowstick!
God I miss this series, and played it to hell and back when I was younger (namely SWAT 3, never did get a chance to get SWAT 4. For some strange reason there's no place to buy a download of it and a physical copy costs $200 on Amazon?!?!).
Does anyone think there will ever be a SWAT 5 or something similar? I finally bought Rainbow Six Raven Shield this week on steam and while I'm enjoying it, I really miss the whole range of tactics, equipment, and overall mechanics SWAT 3 had. (Getting suspects to drop their weapons, less-than-lethal tactics, having two teams to command as the element leader)
You'd think SWAT 5 would be the perfect game to create in this day-and-age due to the nature of how each level is complete on its own and can be rather small in size (the first mission is a tiny suburban house). They could DLC it to hell for all I care as long as it felt like the next SWAT game
Anyone else miss this series, or am I just suffering from a horrible case of nostalgia?
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I encourage you to play the first ones, although I didn't play raven shield nor the SWAT franchise.
Not really a shooter but Full Spectrum Warrior also comes to mind. I dont think you could deck out your units but it was pretty neat to control 2 squads of soldiers around in combat, setting up suppressing fire and flanking maneuvers.
XCOM again not a 1st person shooter but incorporates tactics and solider customization and planning and adapting to the battlefield.
The upcoming Rainbow Six Siege looked pretty interesting though, even if it doesnt fall into the hardcore tactical shooter genre. Loved the destructible environments shown.
You know what bugged me most, though? There was no resolution after any of the missions. You saw horrific things - serial killers holding hostages, cultists who had mass-murdered their children - and there was no resolution to any of those stories. You were just dumped into the next mission.
It was intensely distressing in a way I didn't expect. I wanted to know what had happened to the hostages we'd rescued and the criminals we'd arrested.
It bothered me enough I barely finished the game.
yup swat 4 was excellent. great to play with friends.
if they made a swat5 today it would be open world where you drive around a city with your swat mates in a van, crashing into pedestrians and other vehicles while speeding away to some mission. shooting every terrorist or bank robber or hostage taker in the head, not caring about how you enter the mission or what gear to use.. just take whatever sounds the loudest.
and of course regen health.
the upcoming rainbow thing looks promising, but could fail ofc
You guys should check out this game 'Due Process', it looks promising. The art isn't done yet so the game looks kinda crap but the gameplay looks very intriguing.
Alpha trailer:
[ame="http://www.youtube.com/watch?v=U2Wu0hOSOyA"]Due Process: Alpha Trailer - YouTube[/ame]
More gameplay:
https://www.youtube.com/watch?v=0EYq7ShPVJc
Check out Ground Branch if you haven't already, Kinda somewhere between Ghost Recon and Rainbow Six. It's been in development a long time but its starting to gain momentum again.
http://www.groundbranch.com/
And then came SWAT 3 with an awesome trailer in a PC magazine's CD, and i remember how excited i was for SWAT 4 for its awesome enemy AI that could trick you while lowering their weapon.
This thread made me miss those days when we had smarter enemies with every new game. Now they slap multiplayer in your face and you think you are playing Rainbow Six(yes, i'm talking about Rainbow Six Siege...)
Oh well. It's good to see that i'm not the only one hoping for a SWAT 5 sometime in the future.
Just remembered, Used to put the cd of the 1st on the CD player. When the cd was both the game AND the soundtrack.
Yes it did, if you mean Takedown: Red Sabre, but according to the reviews and so on, it wasn't quite what it was hyped up to be. Lots of bugs and what not.
Sculptaur already mentioned it, but my hopes are that Ground Branch is going to be great, certainly seems like it at the moment. The dev(s) are trying to start another kickstarter as far as I know, but this time they will provide a playable demo, so people can actually see what they are funding.
And oh god I forgot how hard it was searching through the hospital level looking for the randomly placed suitcase bombs. HUD map markers have made me soft.
Seriously though, I miss this level of thought and design in most modern games. (and don't take me as a crazy person, I still play and love a lot of today's games and don't mind streamlining if done correctly; a horrible interface is a horrible interface)
It's just the little touches like the AI throwing down a glowstick on it's own without ordering them to. It isn't necessarily as "epic" or trailer-worthy as a skyscraper being blown to smithereens, but it adds a sense of reality and even helps the player know if they cleared an area (cough*hospital*cough).
And my god, they even have paragraphs talking about the types of boots SWAT members use and it isn't even an item you can swap out. The most I see these days is a one liner like "The AK-47 is popular world-wide." Pleaaaase bring this type of game back game industry, pleaaaase. It's around the same philosophy of how you could actually drive the aircraft carrier bases around in BF 1942. Sure it was boring as hell and moved like a snail. Yeah if someone was a troll they could drive it off of the map. But damn it, it was amazing to be able to do!
Excuse me while I go use my opti-wand to peak around corners. /end lunatic rant
Yeah, Takedown was the game I was talking about. Too bad the game turned out to be crap. Ground Branch seem interesting though. I did some googling and found out that they also had a Kickstarter back in 2012, too bad the project only got like 25% of their goal. But I'm glad that they're adopting the early access model. I think that would be the best option for this kind of game.
Oh, so instead of a Kickstarter they will go for Early Access? For some reason I thought they wanted to start a second kickstarter.
Anyway, I am normally not a fan of early access, but I agree, that would really be a good option for a game like that.