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Voxelcount? New trends in gaming and real-time raytracing

polycounter lvl 12
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Zephir62 polycounter lvl 12
Jon and his team have created a very fast, true voxel engine with ray-tracing from the ground up.

Full Article: http://www.mmorpg.com/showFeature.cfm/feature/8959/Garrett-Fuller-Whats-Next-for-Mark-Kern.html

Their website with teaser video: http://www.mek-entertainment.com/



Another raytraced voxel engine is called 'Staxel', from a couple employees who left Chucklefish Games / Starbound. You can see more here : http://playstaxel.com/

What is occuring? It appears a new rendering format, Raytracing, is becoming increasingly plausible in realtime gaming. Voxels appear to be the stepping stone until we perhaps evolve to raytraced triangles, just as pixel art was to 80's and 90's gaming and here we are today.



Thoughts, my Polycounting friends?

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