I was trying to follow this super complex rigging tutorial on how to rig the human head and face
and i got to a part where you use blendshapes to control the lips of your rigged head and the other blendshape head with the lip control things, they're skinned using splines
problem is, whenever i try to apply the blendshape to the heads, it never seems to work right
the tutorial says that i should use the front of chain deformation order, but whenever i try to use that, the rigged head kinda shifts up as seen in the video
not certain how to fix this
https://drive.google.com/file/d/0By7pDE7_UiCVWUdBSGxHUjRrejQ/edit?usp=sharing