Hi all,
I cannot seem to get the scale right between 3ds Max and Cryengine 3, its getting right on my tits!..
In principle its simple, Ive followed this link
http://docs.cryengine.com/display/SDKDOC3/Measurement+Reference http://docs.cryengine.com/display/SDKDOC3/Measurement+Reference I understand in CE3 1 unit is equal to 1 metre. I have set up max units all sorts of ways, firstly cm in display and meters in system units, then had both as cm. When I export nodes and bring the model into a sample scene like forest the object is tiny. I did a test and brought out a box from CE3 measuring 1 unit by 20 units. According to the link above that should be 1 metre x 20 metres. In 3ds Max it measures 1000cm x 200000cm, so in CE3 objects are 10 times the size as what I have in 3ds Max. i don't want to scale everything by 10 before bringing to CE3, that can't be the correct workflow.
Does anyone have some test scenes for the correct scale setups in both, or if you see what I am doing wrong please can you advise.
Cheers
Martin
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