How should i proceed with this?
Im transitioning to maya... suddenly Spline Ik is not supported in LT lol.
Just LOL. Just. LOL. What a mockery.
/rant
What can i do without spline ik?
I made this rig with Biped in 3dsmax. The wings are hands with elongated fingers. The proportions are all different but there's no difference between the bones, and their place in the skeleton.
So you should be able to rig your wolf using a human IK skeleton with adjusted proportions.
I made this rig with Biped in 3dsmax. The wings are hands with elongated fingers. The proportions are all different but there's no difference between the bones, and their place in the skeleton.
So you should be able to rig your wolf using a human IK skeleton with adjusted proportions.
thats some revelation right there, thanks for info
Replies
For example this is a rig I made of a chicken:
bird skeleton by sprunghunt, on Flickr
I made this rig with Biped in 3dsmax. The wings are hands with elongated fingers. The proportions are all different but there's no difference between the bones, and their place in the skeleton.
So you should be able to rig your wolf using a human IK skeleton with adjusted proportions.
thats some revelation right there, thanks for info