Hi, I'm trying to paint some hair-cards on to a character model in Maya but they're all generating with a huge offset in the y axis.
http://imgur.com/glTTgv4,hMglIGK,Qj5ITka,mDaUn0Y#2
I've attached some pictures to this post for clarification. The third image shows the offset that is made when I paint the hair. The others should just be a bit of a look at the geometry I'm using I don't think there's anything special there though.
Both the head and the hair-card have had their transformations frozen and I've tried remaking the hair card to check that I didn't do any funny business there.
Has anyone happened to see this error before or simply know where I'm going wrong?