I'm wondering if there's any sort of advantage using Marmoset versus 3Do from the Quixel suite. I'm thinking of purchasing the Quixel suite for ~130 usd, which comes with nDO, 3Do, dDo, and a Megascans starter. Whereas with Marmoset, you only get Marmoset for ~130 usd. Is there any advantage to going for Marmoset? Or should I just get the Quixel suite.
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They're not really directly comparable. 3Do is just for seeing what you're doing while texturing, really, if I remember correctly it's a modified Unity/Skyshop setup. Marmoset is a specialty program for realtime beauty renders.
Here's a Youtube video of an artist using 3Do to render beauty shots. It looks/acts just like Marmoset.
Right, this is basically it. Marmoset Toolbag 2 is a full on scene editor where you can manage multiple assets and materials with a variety of different shader models (to match UE4, Dota 2, ansio for hair, etc), set up custom lighting (dynamic lights and IBL) and do more advanced rendering functions like screen space reflections as well.
How important the various features that Toolbag 2 offers vs what 3Do offers will depend on exactly how you're using both apps.