Hi everyone. I'm working on a new html5 game project, called Dash Rumble.
Devlogs
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Devlog #1: designing the game and the AIPitch
Dash Rumble is a platform/arcade action game in which you dash to death! Push your enemy outside of the arena’s boundaries to win.
The project
Dash Rumble is about building up a battle system mildly inspired by wrestling: the player’s main way to beat his opponent is to push him, rather than to damage him. It originally started out as a combat system in the vein of the old school Tales Of (
that is to say, confrontations on a line), and evolved to become this very game project: a fast-paced fighting game based on well-known platform mechanisms.
You can already try the first prototype by clicking the play button above!
This thread will serve as a development log for the game. I will also be sharing tutorials and tips based on my experience with this project.
How to play
- Arrow keys to move
- Space to Dash
Upcoming elements
I'll be working on modifying the core game rules and the art next.
Getting in touch
If you like what I do, you can follow me on
facebook and
twitter !
Thank you for your time
.
Replies
Hi everyone. I'm back with a little update!
I am currently working on the art for the game. It will feature sumo wrestlers, most likely in an open environment. It's been quite interesting to learn about this sport, as it produces generally very short, intense encounters. I do like the way the rikishi (the fighters) dance and throw salt before a fight to scare spirits away. I have a hard time staying focused on personal work since a few days, but the animated character will be ready by the end of the week!