First post! Right now I'm studying animation and game Design at the University of Incarnate Word and I felt like It'd be a good idea to start posting my works outside of my forums and get external feedback from a lot more people.
So here's my low poly game character for a character rigging class. The model's name is Spritz.
5474 tris. 2048x2048 Color map, and normal map for the model, and a 512x512 color and normal map for the can.
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Are you going to model a face for learn face rigging or you will modify this one?